This is my 3D Platformer Project; Test Run 2000. The modifications I made were:

3 Unique Levels; one 'tutorial' level with easier jumps and using different mechanics found in the game, one vertical level using jump-pads and including a number of enemies, and one corridor level featuring a run of multiple enemies, and a large pit to be jumped.

Some script work to create a pick-up with new effects, increasing player speed and decreasing player gravity to assist in clearing a previously mentioned pit jump.

A small secret/easter-egg joke area, with an originally created 3D model.

(Found on the 3rd level through a fake wall with a vent on it in the pit by the moving platform [5th screenshot], wait for another moving platform inside to find the secret)

Credits:

Created by Timothy Alcorn

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Windows.zip 33 MB
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MacOS.zip 42 MB

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